How it works
Each participant picks a squad of 15 players: a starting XI and 4 bench players (one per position). The squad must fit within the league budget.
Squads are locked at the kickoff of the first fixture in each round. Points are awarded based on your players' real-world performances in that round.
Squad structure
- 1 Goalkeeper (GK)
- Outfield players according to your chosen formation
- 4 bench players — 1 GK, 1 DEF, 1 MID, 1 FWD
Bench players earn points too, but do not score for you in the current version.
Budget
The total market value of all 15 selected players must not exceed the budget set for the league.
Points
Points are calculated per round based on your players' real-world performances using the values in the table.
Formations
You can change your formation before a round is locked. Changing formation removes players in positions that no longer fit the new layout.
The formation is snapshotted when your squad is created for a round, so changing formation later only affects future rounds.
Carry-over
When a new round opens, your squad is automatically pre-filled with the players from your previous round. You can then make changes before the round locks.
Points table
| Event | Points |
|---|---|
| Goal scored | +6 |
| Assist | +3 |
| Starting XI | +2 |
| Substituted in | +1 |
| Yellow card | −1 |
| Red card | −3 |
Example round
A player who starts, scores once and gets a yellow card earns:
2 + 6 − 1 = 7 pts